British Young Pilots ยท Principles of Flight ยท Module POF-1.1INSTRUCTOR
Every aeroplane in flight is in a giant tug-of-war. Four invisible players pull on it all the time:
Source: Pooleys Vol 4 (10th ed.) p.3โ4.
Every aeroplane in flight is pulled and pushed by four forces:
Notice the vertical arrows are drawn much longer than the horizontal ones. That's deliberate (see "How big are they?"). Source: Pooleys Vol 4 (10th ed.) p.3โ4.
Two tug-of-war matches happen at once: the up-team (lift) against the down-team (weight), and the forward-team (thrust) against the backward-team (drag). When both matches are a draw, nobody wins, and the aeroplane just keeps cruising: same speed, same direction, until something changes a pull.
Source: Pooleys Vol 4 (10th ed.) p.4.
In steady straight and level flight, lift balances weight and thrust balances drag. With both pairs balanced the total (resultant) force is zero, so the aeroplane neither speeds up nor slows down: it is in equilibrium, and keeps the same speed and direction until the pilot or a gust changes something. That is Newton's First Law of Motion working in front of you.
Source: Pooleys Vol 4 (10th ed.) p.4.
The pairs balance, but the pairs are not the same size as each other. In the cruise, a training aeroplane's lift (and weight) is roughly ten times its drag (and thrust), a lift/drag (L/D) ratio of about 10:1. The engine only has to match the drag, not carry the whole aeroplane.
STRETCHIf thrust only needs to match drag, and drag is a tenth of the weight, why can a glider stay up with no engine at all?
Source: Pooleys Vol 4 (10th ed.) p.4.
Mass is not weight. Mass is the amount of matter the aeroplane contains. Weight is a force: the product of mass and gravitational force ('g'), acting through the centre of gravity towards the centre of the Earth. Somewhere gravity differs, the mass is unchanged while the weight changes.
Velocity is a vector. In equilibrium the aeroplane continues at a particular velocity: the same speed and the same direction. Changing either one requires a resultant force. That is why even a constant-speed turn needs a force acting on the aeroplane.
The 10:1 consequence. If lift is about ten times drag in the cruise, the engine only has to supply roughly a tenth of the aeroplane's weight as thrust. The wings carry the aeroplane; the engine pays the drag bill.
Source: Pooleys Vol 4 (10th ed.) p.3โ4 and p.7. Lift gets the full treatment in module POF-2.5 (the lift equation).
Misconception 1: "thrust must beat drag and lift must beat weight to fly." Hammer the distinction: balanced forces mean constant speed and height; an imbalance is what changes speed or flightpath.
Misconception 2: the four forces are all equal in size. They balance as pairs, and the vertical pair is about 10 times the horizontal pair in the cruise. The diagram draws this deliberately.
Prop: a pencil pushed across a table at constant speed. Your push is thrust matching friction (drag); the table pushes up (lift) matching gravity (weight).
Delivery: run the labelling game before the quiz; with Foundations groups keep the Technical toggle off and use the tug-of-war framing throughout. The dice roll pairs well after the flash cards.
Instructor copy only. Sources: Vol 4 (10th ed.) p.3โ6.
Tap a card to flip it.
Tap a force name, then tap the arrow it belongs to.
Enter class names, one per line. Roll picks a student and a concept from this module for them to describe. Delete a name to exclude them; "Pass to a friend" keeps the concept and picks a new student.
Build the link to hand out or put behind a QR code. The student page physically contains no instructor content.
Class code (optional, enables progress tracking when the collector is live):
Mode:
Content layers are the Foundations / PPL / Technical row above; all choices stay on this device only.